"It's all fun and games until somebody gets MLR'd "Īfter piloting Vortex units for so long, the Maelstrom was, initially, somewhat of a disappointment. 34 prisoners of war were taken and their VTs captured intact when the Decider units were found attempting to avoid artillery fire under assault ramparts and against the canyon walls. Deployed out of reach of the attacking PRF Decider forces, the 7th Artillery Support division was able to keep the attackers suppressed and immobile while Scare Face forces cut off their retreat path. The Maelstrom saw first combat during the battle for Wa Lo Pass in the Er Ting foothills in December 2084. For this reason alone, Hai Shi Dao commanders favored the deployment of Maelstrom units along the entire Er Ting range to hold strategic passes and bases. Advancements in drive-train materials as well as optimal positioning of the power plant give this VT outstanding low range power and adverse terrain capabilities. What Goodman did get right was the torque performance profile. The second drawback of the Maelstrom platform is in its close range primary weapon load out, only differing from the Vortex in the ability to mount a slightly heavier machine gun. This is primarily due to the usage of the Scare Face armor augmentation design (as can be seen in the profile of the leg shields and fuselage ablative mounts). For one, it has one of the lowest durability ratings of the entire second generation VT class, only slightly better than a Vortex model. Unfortunately, Goodman product marketing pushed for the release of the model before sufficient field testing and design integration had been performed, and as a result, this model suffers in a number of key areas. The most significant upgrades that this model received was the ability to mount a version of the Multiple Launch Rocket system as well as a larger howitzer (the 550-HW). and greater countermeasures load outs) where incorporated into its design. All of the second generation VT advancements (override, F.S.S. The Maelstrom support VT was designed to be the replacement of the highly successful Vortex model. Steel Battalion: Line of Contact in-game description It doesnt take an idiot to see that you are spewing bullshit.N/A "The well-balanced design of this second-generation VT makes it not only highly mobile, but relatively versatile as well." Numbers are what make this game's progression system. This aint rainbow 6 where you can 1 tap someone in the head with a pistol from infinite range through skill. The game itself proves you wrong because you have to upgrade your weapons and armour to increase damage output. Just dont expect to kill him within 30 minutes (which is the max time available for each run) Gear plays a huge role in time to kill, the fact that you can roll around and do combos doesnt mean shit if you dont have something big to hit it with including the armour that complement the weapon's attributes (also including cells). You want to kill shrowd with starter gear? by all means go ahead. Just because a game dev said it doesnt mean its fucking practical. You can beat dark souls with your bare fists. Literally any game that has starter armour + weapons can do that. Devs themselves said you can complete the game with just the training sets
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